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Base Nuzlocke Rules:

 * If a Pokemon faints, they are dead and must be release in the PC
 * You can only catch the first Pokemon on each new route



Friendlocke Rules:

 * A Friendlocke is a social based variation on standard Nuzlocke rules, with a focus on group planning and experiences. People have always placed a great focus on getting attached to their Pokemon during a Nuzlocke. I thought it would be fun to increase that attachment through your Pokemon being represented by ACTUAL people.



Friendlocke Rules (Continued):

 * This version of a Nuzlocke is separated into 2 separate roles: Trainers, and Pokemon

Pokemon (1/2):

 * Named after the player who controls them, the Pokemon player is given full reign of choice in regards to what it wants to do in battle, as well as what moves their "avatar" learns as they level up, and if they want to evolve or not. (They can even choose to attack their friends in double battles and sabotage the run, use moves like self-destruct and explosion and immediately die, stuff like that.)



Pokemon (2/2):


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 * To decide which Pokemon is which person, a random number generator is used to assign people at random as they are caught, and force people to think on their feet.
 * Upon dying, people are kicked from the Discord call immediately. This is PERMA-DEATH. We want you to feel that SHEER PAIN when your loving friends are destroyed right in front of you, not being able to say goodbye.
 * As a fun gimmick for streamers, have it set up so that only the Pokemon IN YOUR CURRENT PARTY can speak in the call. Pokemon that are in the PC Box are placed in a separate voice call. ''This can also help you to avoid too many people in call at once.

Trainer:

 * The streamer/main player is the Trainer. A trainer is given full choice of movement in the overworld, as well as priority in battles when it comes to item use. Even if a Pokemon wants to use a move, the Trainer is given first say if they want to use an item for the turn instead, or switch the Pokemon out for a different one.